While docked mode is a little more manageable, either docked or portable mode struggles to hit 30 frames-per-second, which is the minimum you need for a platformer with delicate leaps and hazards. That’s mostly because Scrat’s Nutty Adventure is really rough, especially on Switch. I was surprised with how vertical it all was (and that it has fast travel/a connected world), and looking down on your conquest after scaling so much of the intro mountain resulted in some impressive vistas: more like the initial awe of climbing them than the actual rendition of them, if you know what I mean. ![]() Forgiving checkpoints make it fun for kids and convey a low stress environment for everyone. ![]() Amazingly, the world itself is very open, and the sprawling level design leaves plenty of room for hidden caches of nuts and tricky jumps.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |